A downloadable game

Buy Now$4.00 USD or more

Relive the days of the 1990s pet game craze with Mini Monsters for the Playdate Console! Built to mimic the games of old, you will have to take care of your pet through out the day as it continues to play in real time, even when your not! 

Mini Monsters is designed to consume very little battery and is intended to be left open and idle just like a dedicated virtual pet would be. However this does not mean you always have to leave it open, feel free to play other games, but don't forget to check back because Mini Monster waits for no one!

Take care of your Mini Monster by feeding and playing games with it as well as making sure they stay nice and clean and get to bed on time! Keeping it happy is the key to success!

Features:

  •  12 different monsters to evolve and take care of, all with their own traits
  •  24 borders and 6 backgrounds to chose from
  • Runs in real time, even when your gone
  • Designed to consume low battery and be a idle screen, as well as a active game
  • 2 mini games to play with your pet. A love letter to the original mini game, as well as an additional memory/skill based game
  • Evolve into different monsters based on your level of care
  • All the 'gameplay' you remember from when you were a kid!


How to Play

       Stats

Check on how your monster is doing in the stats screen. Here you can see there age, weight, hunger, happiness, and discipline. Be sure to check this screen often to see if your monster needs any attention. If hunger or health reaches 0 hearts, the alert icon will start flashing.

       Feeding

The feeding screen lets you feed your monster either a meal or a snack. Meals will increase your monsters hunger meter, but they will refuse the food if they are full. Snacks will increase your monsters happiness but will also increase their weight. Be careful not to give your monster to many treats or they might become overweight and get sick!

  I Like Pie     Mini Games

Play games with your monster to help keep them happy and healthy! There are two games to chose from:

  • Guess - A classic in the pet game sphere. Simply guess the direction you monster is going to face by pressing left or right. You have 5 chances to guess correctly, and must get atleast 3 correct to win.
  • Mimic - This time your monster will show you directions, and then you must remember them and repeat them back using the dpad. To win, repeat back the directions your monster gives you 5 times, each time with an extra direction to remember. You can make up to three mistakes before losing the game.

       Medicine

If a  image appears on screen it means your monster has become ill. Use medicine to cure them of their sickness, but be careful not to give them medicine when they’re healthy or they may get upset.

        Clean Up

Monsters need to use the bathroom just like everyone else, if droppings appear on screen be sure to clean them up right away. The longer droppings are left on screen, the more likely your monster will get sick.

         Lights

Monsters have a strict sleep schedule of 10pm-10am (Your playdate local time). Monsters get nightmares when they sleep with the lights on so be sure to turn them off when they fall sleep, the sooner the better! Your monster will automatic turn the lights on when it wakes up.

        Discipline

Sometimes your monster will act out and require discipline. You will know if your monster needs to be disciplined if it beeps for attention with full hunger/happy meters, or refuses to eat or play games despite having empty hunger/happy meters. Be sure to discipline your monster when needed or it may evolve into an unruly monster, but also be careful not to discipline them when they are not misbehaving!

        Alert

When the  icon is flashing it means your monster needs attention. When your monster initially calls for attention it will also beep at you providing the game is currently open. Things that your pet may need attention for include, hunger, happiness, clean up so be sure to check the stats screen to know what it needs. If the alert icon is still flashing when hunger/happiness/clean up is good, it means your monster needs to be disciplined.


Extra Credits

Updated 1 day ago
Published 15 days ago
StatusReleased
Rating
Rated 5.0 out of 5 stars
(7 total ratings)
AuthorKryptoid98
GenreSimulation
Made withPlaydate, Adobe Photoshop, Audacity, Aseprite
Tags1bit, 8-Bit, Idle, Monsters, Playdate, Real-Time, Retro, tamagachi, Virtual Pet
Average sessionA few minutes
LanguagesEnglish
InputsGamepad (any)
AccessibilityColor-blind friendly

Purchase

Buy Now$4.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $4 USD. You will get access to the following files:

MiniMonsters.pdx.zip 1 MB

Development log

Comments

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Ever since the PlayDate was introduced, I had high hopes that someone could make a Tamagochi-inspired game, and this is pretty much what I had on my mind. Great job, I'm sure that it took a lot of clever planning.

That said, as someone who is heavily invested in v-pets in general (and who has a drawer full of them), I'm aiming to provide some feedback, which I find to be crucial in order for anyone to properly enjoy Mini Monsters:

  • We need a Pause function, stat! My job is full of responsibilities and urgencies, and I can't always be around for the little one. And I think it's fair to say that I'm not the only one like that. Sometimes I can't reach for my PlayDate for days. Modern V-pets have a Freeze function for a reason. I think that this should be at the top of your update priority list, unless the function is already in here and I'm not seeing it. 
  • I feel like hearts are dropping way, way too fast. V-pet remakes typically lower the amount, because, let's face it, the prime audience is nostalgia-fueled adults, who don't have as much time as kids. I'm not saying that you should lower it permanently, but maybe giving us a toggle to choose is a great idea. My reason being: I had to reach for my PlayDate four times in the last hour, while my other two V-pets haven't bothered me with anything in the last 2,5 hours. It means something. 
  • The mini games are great and very nostalgic, however they take a long, long time to complete and grant just a single heart. I propose a fix: if the user passes the minigame without a single error, the full hearts are restored. Otherwise: they gain one. But still, I'd say that having another option is a good idea, maybe something passive, like "playing" and leaving the Monster to play on it's own for X amount of time, coming back with full Happiness, but Hungry? That makes for a fair trade-off, I think (especially considering that Hunger is way, way easier to fill).
  • This one is very subjective and fueled from my love for Digimon: battles? Please? xD 

Thats about it from me for now, but I've only played about a day or so. I love the concept and I hope that there are many updates planned, because this is certainly one of the most impressive PlayDate games I've played. 

Great job and thanks for your efforts! I can't wait to see what more you've got in store for Mini Monsters. And I'd defo support a sequel. 

Hello, and thanks for the feedback! :)

- I was considering a pause function like in the digimon X v-pets. I will add it to the list of possible updates. As someone who had to test like 20 different 90's vpets to make this game. I feel ya lol.

- I think your just dealing with the baby phase. The baby phase lasts one hour and is intended to trigger things very frequeuntly as a teaching moment. After you evolve to child, you instantly go up to 45min+ between times aheart drops, and longer for poops. After that evolutions from child should generally just get better and better up to 90min(if you do best care), and then much lower if you neglect your pet. I studied tamagachi very hard to see how they did it.
TLDR: After baby phase it should become the idle game you expect.

- I will consider a faster way to increase hearts, but this is pretty intentional as even losing a mini game is still beneficial to hidden health.

- I love the digimon battles, but I would probably make a seperate vpet game if I were to add that. I know theres alot of people who wouldnt want the battles aswell, and I wouldnt want to force it on people who don't want it. I had to make this decision a bunch as I kept wanting to put in chao and monster rancher stuff aswell lol.

I'm currently working on a first update, so stay tuned. As well as added instructions on itch (and prolly a pdf) that explain baby/evolution/death and the evolution chart.

Thanks so much :D

(+1)

This is adorable!!! It's exactly what I wanted 😭  

Do you plan to add new content in the future?

Thank you!! 😊

(+1)

I am compiling a list of suggestions and feedback and am hoping to do some sort of updates in the future. As to exactly what the updates will be I can't say just yet.

And thank you! Hope you enjoy it!

(1 edit)

Could you please add sound for the alerts??That would be awesome insted of looking and checking visuals for alerts.Thank

(2 edits) (+1)

Mini Monster should triple beep at you when it reaches 0 hunger, 0 happy, when it poops, when it needs discipline and when it falls asleep. I tried to avoid having it beep every hunger/happy heart as it got a bit excessive, and in my studies the original virtual pets worked the same way. I will add beeps per heart loss as a possible update addition.

(1 edit) (+2)

Really cool game, can't wait for it to be published!

Btw. since this game is intended to be kept open, would it be possible to add option to have time diplayed in some of the free space? After all, Playdate is a kinda Game&Watch and many people keep it on their desk to display time. Would be neat if it could still serve this purpose while this game is left running idle. For me, that would make the difference between actually running this game all the time and intending to play it but always forgeting I should visit my pet and provide care.

(+1)

I love this idea. I'll have to mull over how I can fit it on screen nicely. I can't promise this will be in at launch but I would like to add this in. Maybe even as a border option.

Neat idea. I'm down to try it.  I hope you can expand on the idea further, in the future, on another game perhaps, to keep people's interest past the 1 or two weeks people tend to spend on virtual pets.

I just so happen to have a list of ideas for a more expanded pet game that takes more advantage of the playdates inputs, but it would be another game using the groundwork from this game. This was alot more work than anticipated lol :D